Fun & Games Column
March 8, 2002
Tony Hawk Pro Skater 3
At first glance, a skateboarding game didn't appeal to me. Some kids get into skateboards, but I wasn't one of them. So the idea of a game about ollies and grinds and kick flips didn't seem like my bag.
But when the original Tony Hawk came out for the PlayStation, I heard universal praise for it. I even played a demo version, and concluded it was pretty damn fun. But I only had a taste of it, so I didn't know how it would go on a longer term basis. My brother Matt told me how a friend of his had played the game non-stop, and it seemed consistant with the positive reviews I had read.
Fast-forward to a few months ago, and Tony Hawk Pro Skater 3 came out for the PlayStation 2. The internet was abuzz with praise for the game, so I decided to pony up the cash and buy it.
And my thought? It's amazing. Addictive as can be, with one of those "just one more game" appeals that keeps you playing for an extra hour. Essentially, the idea is you earn points by doing tricks. Take the skateboard up on the rail and ride, and get points. Do a 360 flip, land more points. Chain them all together, and you can land some mega payoff on the scoreboard.
In short, Tony Hawk Pro Skater 3 is worth the investment, and it has my highest